Redshift is the world’s first fully GPU-accelerated, biased renderer.
Redshift is a GPU-accelerated render solution that features flexibility, control, and vast speed. This tool comes with a biased approach, which means it is able to 'cheat' how the image works, and makes it probably one of the fastest render engines on the market.
The biased approach means less technically perfect outcome (nearly invisible to the end user), but with a notable decrease in render time. Redshift is available for many host applications, with more in the pipeline, it offers a set of robust features and integrates with industry standard CG applications.
The main features of this software are: Out of core geometry and textures, Global Illumination, World-leading performance, Proxies, Transformation and deformation blur, Volumetric rendering, Hair rendering with ‘Min Pixel Width’, and more. It also maintains complex, advanced shading networks and texturing capabilities as required for production-quality rendering.
When it comes to pricing, Redshift is licensed per-machine with no limit on the number of GPUs.
Out of Core Geometry and Textures
Physically Based Materials
Yes, it is offered in the "Floating Licence" pricing plan.
Support: Video Tutorials, Documentation, Community Support, FAQs, Email Support.
Redshift is commonly used in tandem with following software: Autodesk Maya, Cinema 4D, and Houdini.
Integrations: SideFX Houdini, Autodesk Maya, Autodesk Softimage, Autodesk 3DS Max, Cinema 4D.
User of Redshift is anyone who creates 3D art and needs a powerful GPU render solution.
Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering.
Microsoft Windows: 64-bit Windows 7 / 8 / 10
Linux: 64-bit distribution with glibc 2.12 or higher
MacOS: El Capitan (10.11) or higher